Chad Norton
on 16 September 2021 at 16:32

Sports games have a habit of looking pretty damn good, I mean they literally simulate every drop of sweat off of a player's forehead. Despite this though, they have always had relatively modest system requirements. But Konami's upcoming - and (slightly) rebranded - eFootball title is a little more demanding than we expected. Maybe finally a developer is bringing the next-gen version to PC, unlike many other sports titles as of late.

¬¬g_id:38268[eFootball 2022]¬¬ is launching on September 30th, and with the Steam Page officially up the system requirements have also been revealed. Looks like those with lower-end PCs will still be able to tackles (heh) the game head on, but those with more modern specs will clearly be able to get the best out of it.

Chad Norton
on 15 September 2021 at 16:41

There's never quite been an RTS Strategy quite like the iconic Age of Empires series, and with the next official entry coming out soon Microsoft has announced that a free public Open Beta is starting this weekend for everyone, following a successful Closed Beta last month. Thankfully, they've also revealed the official PC system requirements.

You can take part in the ¬¬g_id:35351[Age of Empires 4]¬¬ Open Beta (known as a technical stress test) on Friday September 17th at 10am PT (1pm ET / 6pm BST), via requesting access straight on the official Steam page, or on Xbox Insider app itself even if you are not currently signed up as an Xbox Insider. And you can check out the official announcement post for all details on what will be included in the Open Beta.

Chad Norton
on 15 September 2021 at 14:58

Arkane's latest time looping mystery is finally here, taking us on a groundhog day-style adventure in their classic immersive sim formula. The official PC system requirements seemed quite demanding at first, but how well does Deathloop actually perform? And what kind of hardware is needed to run Deathloop at its best? We take a look at the PC performance benchmarks for Deathloop...

First of all, in this PC performance benchmark article for ¬¬g_id:35977[Deathloop]¬¬, we benchmark a range of graphics cards going from the higher-end ¬¬gc_id:5013[RTX 3070]¬¬, which is close to the recommended GPU for 4K 60fps performance on Ultra settings; as well as the ¬¬gc_id:4051[RTX 2060]¬¬ which is the recommended GPU for 1080p 60fps performance on High settings; to the mid-range ¬¬gc_id:3540[GTX 1060]¬¬ which is the minimum required GPU for running at 1080p 60fps on Low graphics settings; and finally the lower-end ¬¬gc_id:2266[R9 380]¬¬.

Chad Norton
on 10 September 2021 at 12:33

Remedy Entertainment recently officially confirmed that a remaster of their classic Alan Wake game is in development and launching soon. The recent PlayStation Showcase 2021 gave us a new trailer that also confirmed a release date of October 5th. But how demanding is it? And what kind of hardware will be needed to play it at its best?

Thankfully, ¬¬g_id:38189[Alan Wake Remastered]¬¬ is not as demanding as you might think. Although previous rumors suggested otherwise, AW Remastered won't be featuring ray tracing support as the remaster is using the same engine as the original and so adding ray tracing would have "taken resources away from other critical areas,"

Chad Norton
on 09 September 2021 at 10:57

Square Enix's popular Life is Strange video game series continues on as the next chapter launches later today. Despite being a relatively simple art style, they have always been a bit more demanding than expected, especially when considering they are mostly aimed at 30fps performance. Thankfully, the upcoming entry doesn't seem to be too demanding, and owners of modern mid-range hardware should be happy.

However, if you want to play ¬¬g_id:38004[Life is Strange: True Colors]¬¬ at its best settings, including 4K, Cinematic Quality presets, and ray tracing, you will need a pretty beefy setup even for 30fps performance. At least these games don't exactly need 60fps to play well, and are easily enjoyable at half the frame rate.

Chad Norton
on 08 September 2021 at 16:21

Arkane's upcoming new game is all about time, literally. Stuck in a time loop, it's up to you to hunt down the key figures responsible and bring an end to the cycle. With the game launching in just under a week now, Bethesda has thankfully revealed the official PC system requirements, and boy do they make us wish we had a time machine ourselves.

¬¬g_id:35977[Deathloop]¬¬ launches on September 14th, and judging by the PC specs below, is going to be a surprisingly demanding game. If only we could go back in time to snatch up one of the brand new graphics cards, or forward in time to when we no longer have a shortage and inflated prices. Either way, at least Bethesda has also given us some performance expectations, which is nice at least. Thankfully, the game will also support AMD FidelityFX Super Resolution (FSR).

Chad Norton
on 08 September 2021 at 10:48

Activision has finally revealed the official multiplayer gameplay for their next game in the Call of Duty series, carrying on the same mechanics and feel that was popularized in 2019's Modern Warfare and Warzone, but set in the era of WW2. It certainly looks pretty good graphics-wise, but what kind of hardware will be needed to run it at its best?

¬¬g_id:38287[Call of Duty: Vanguard]¬¬ is launching on November 5th this year, but you'll be able to get your first taste of multiplayer action soon as the official PC Beta is kicking off in just under 2 weeks. And with that, Activision has kindly also revealed the official PC system requirements for COD Vanguard, and they are not too demanding.

Chad Norton
on 06 September 2021 at 10:44

The upcoming (and frankly, quite confusing in terms of lore) free-to-play Battle Royale game based on the popular World of Darkness series is officially launching tomorrow. But developer Sharkmob has updated the official PC system requirements since the last closed Alpha period, with slightly less demanding specs.

Considering a free-to-play Battle Royale like ¬¬g_id:38160[Vampire The Masquerade: Bloodhunt]¬¬ looks to garner as much of an audience as possible, it makes sense that the developers started tinkering away at the game to get more performance on lower hardware, especially since the original specs were pretty demanding.

Chad Norton
on 03 September 2021 at 10:58

We are just under a month away before we can start exploring the island of Yara, and thankfully Ubisoft has finally revealed the official PC system requirements for Far Cry 6. As is usual with Ubisoft games, they've given us an extensive amount of specs to choose our quality settings from, including 1080p, 1440p, 4K, with ray tracing on or off, as well as the performance each one will achieve.

Most notably, ¬¬g_id:35793[Far Cry 6]¬¬ seems to be a pretty demanding game, and that's without ray tracing enabled already. If you're rcoking some mid-range hardware, then expect to get just below 60fps at 1080p, depending on your graphics settings. If you really want to play FC6 at its absolute best though, you will need some beefy graphics power.

Chad Norton
on 27 August 2021 at 13:54

Ubisoft is currently holding an Open Beta for their upcoming extreme sports multiplayer game, and with the launch of the public Beta they have also finally revealed the official PC system requirements for the game, which won't cost an arm or a limb to run well at least. Unless you want to play at its best, in which case you may indeed need to sell and arm or two in order to afford a new GPU at the moment.

The ¬¬g_id:37538[Riders Republic]¬¬ Beta ends tomorrow on August 28th, but that doesn't mean you can't hop in now and play some of it before the Beta finishes. Those still rocking some mid-range hardware like the GTX 1060 will be pleased to hear it is the recommended GPU here. Unfortunately we don't have any performance expectations, but at least Ubisoft has done the usual minimum, recommended, 2K, and 4K requirements they have been known for recently.