The official PC Beta for Call of Duty: Black Ops Cold War is starting soon, giving us a little taster of the new COD game for 2020. There'll only be a select few maps and modes available, but it will give us an idea of what we can expect when ¬¬g_id:37410[Call of Duty: Black Ops Cold War]¬¬ launches on November 13th. In preparation, Activision have also released the official PC system requirements for the Beta.
Now the specs listed below are not exactly complete, as since this is just the Beta these requirements are subject to change. The most notable difference right now compared to 2019's ¬¬g_id:6039[Call of Duty: Modern Warfare]¬¬, is that the Beta will only take up 45GB of your hard drive space at least, which is a far cry from MW's near-250GB install size now. Though we could see COD Cold War rise to that number upon release.
Everyone is trying to get their hands on the new RTX 30 series graphics cards it seems, and according to Nvidia’s CEO Jensen Huang, we could be seeing the shortages continue as late as 2021. However, EVGA is trialing a new notification checkout system that allows you to reserve a spot for the chance to buy a new RTX 30 series GPU.
“We have made some changes to the checkout process for EVGA.com 30 Series orders. Now we are using a queue based notification system,” the post reads. Apparently users will need to press the notification button on the product they would like to order, placing them in a buying queue. Once the product becomes available, you’ll be sent a secure email to purchase the GPU for yourself.
With the recent announcement of the RTX 30 series graphics cards, everyone has been trying to get their hands on the next-gen GPUs, and subsequently the recent launches for both the ¬¬gc_id:5003[RTX 3080]¬¬ and ¬¬gc_id:5005[RTX 3090]¬¬ cards have been sold out almost instantaneously. Now Nvidia CEO Jensen Huang has revealed that the RTX 30 shortages will most likely last until 2021.
In a recent Q&A session with the press, Huang said “I believe that demand will outstrip all of our supply through the year,” mentioning that the upcoming holiday season will likely see even more demand for the new cards:
There are some great games out there, but arguably some of the most impressive are those very niche little titles known as simulators - the proper ones I mean (like 2020's ¬¬g_id:35975[Microsoft Flight Simulator]¬¬). There’s just something about trying to replicate the feel of a certain system; whether that be flying a plane, driving a car, or operating a steam train, it’s always quite impressive how well some developers can emulate that system and feeling so naturally.
Because video games are about immersion - most of the time at least - and there are many ways that they can achieve this. But there’s only so much a game developer can do on a flat screen. Thankfully, there's a way for us, the audience, to further enhance that level of immersion ourselves through the use of PC peripherals.
EA has just recently announced a brand new Need For Speed game, except its a remaster of a pretty good NFS game that I'm sure was not the first on everyone's list of Need For Speed remasters. However, the official system requirements for ¬¬g_id:37586[Need for Speed: Hot Pursuit Remastered]¬¬ are already out, but how demanding are they?
For a game that boasts updated visuals for today's hardware, and is announced shortly after and releasing shortly before next-gen consoles, you'd think Need For Speed: Hot Pursuit Remastered would include support for ray tracing. Sadly, this does not seem to be the case.
The first mobile GPU from the newly announced RTX 30 series lineup has been pictured, showing the RTX 3070 mobile card with potentially the same specifications as the desktop SKU version and 8GB of memory, and it could possibly be coming to the Laptop industry soon.
The image was leaked on a Chinese forum site, and shows the GPU from the ¬¬gc_id:5013[RTX 3070]¬¬ card along with the qualification sample codename GN20-E5-A1, and the second image seems to connect this codename with the RTX 3070 mobile GPU.
Nvidia has announced that the highly anticipated release of the ¬¬gc_id:5013[RTX 3070]¬¬ graphics card has been delayed by 2 weeks to October 29th in order to allow for an increased size of stock at launch, as many complaints were raised after stock for the ¬¬gc_id:5005[RTX 3090]¬¬ and ¬¬gc_id:5003[RTX 3080]¬¬ sold out within seconds of launching.
“Production of GeForce RTX 3070 graphics cards are ramping quickly,” Nvidia said in an official blog post. “We’ve heard from many of you that there should be more cards available on launch day. To help make that happen, we are updating the availability date to Thursday, October 29th.”
Star Wars: Squadrons is finally here, the space sim set in a galaxy far, far away now allows us to pilot our favorite spaceships from the universe in the most realistic controls we've seen for a Star Wars space sim yet.
Luckily it seems that SW Squadrons performs really well across a range of GPUs, as according to our latest Star Wars Squadrons PC performance benchmarks, but which graphics settings are the most demanding? We've benchmarked each graphics option to see which ones are the most demanding, and which ones we an turn all the way up without much of a hit to the performance frame rate.
Alright pilots, the time has come and the latest game to be set in the loveable galaxy from far, far away is here, but how well does it perform? Do we need the latest hardware to get a decent performance? Or will it run even on the latest Gonk droids? We take a look at the PC performance benchmarks for ¬¬g_id:37309[Star Wars: Squadrons]¬¬...
First of all, in this PC performance benchmark article for Star Wars Squadrons, we benchmark a range of graphics cards going from the higher-end RTX 2080, the lower-end R7 370, as well as the mid-range GTX 1060 which is also the recommended GPU for 60fps High graphics settings in SW Squadrons. Then we go through the FPS test results of each graphics card running at 1080p, 1440p and 4K screen resolutions. From there we can see the performance of the recommended system requirement graphics cards and consider how well optimized Squadrons really is.
One great thing about PC gaming is that there is always a way to enhance your computer setup, or simply to just expand the way you engage with your games. We can customize to our hearts content, to build a unique experience that works for the type of gaming we each most enjoy.
Peripherals are made available to us to help us achieve this and the PC could arguably be considered the birthplace of peripheral gaming, where joysticks, power gloves, and virtual reality let us expand our gaming platform to ever more exciting and immersive levels.