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Stuart Thomas
on 20 March 2017 at 14:20

AMD has caused some major turmoil in the CPU market during the last month or so, significantly undercutting Intel and offering some incredible high-end CPUs for under the $499 price point, as well as Ryzen 5 just around the corner. Don’t think that’s all AMD’s got to offer though, because the latest rumour is AMD is looking at the extreme end of the market with a 16 Core, $999 Ryzen CPU which can conquer all.

AMD’s current Ryzen champion is the Ryzen 7 1800X. It’s a octa-core CPU with 16 threads clockdd at 4.0GHz, and comes with a price tag of $499. The 1800X is fast enough to compete with some of Intel’s fastest processors, however it’s not quite fast enough to match Intel’s more extreme chips, such as the $1700 Intel Core i7-6950X 12-core.

Joffy S
on 20 March 2017 at 12:48

Musou fans sit up and take notice - Dragon Quest Heroes 2 is coming to PC on April 28th. Expect slimes, slimes and more slimes. Oh, and sodding great battles with hundreds of on-screen foes. It's that Dynasty Warriors hack 'n' slash you love, mixed with the oddball antics of Dragon Quest. Get ready for its release by checking out the full Dragon Quest heroes II PC system requirements.

Nothing screams sequel quite like having an identical set of system requirements to the last game. That's a tiny white lie though, because Dragon Quest Heroes II is twice as large an installation as its predecessor, clocking in at 40GB. Aside from this, the Dragon Quest Heroes II system requirements are exactly as they were for the original Dragon Quest Heroes.

Joffy S
on 19 March 2017 at 16:00

I was browsing when I had a moment of existential crisis. I saw just 0.71% of Steam users were gaming at 720p resolution. What the heck have I been doing these 720p benchmarks for all these years? It turns out folks have abandoned 1280 x 720 in droves. In fact, the number of people using 720p monitors has halved in the last month alone. They are a dying breed. RIP in peace, sweet princes.

All that immediately begged the question - where are they going? For all the talk of a 4K resolution, it’s not there that’s for sure. Just 0.69% of Steam users are gaming at 3840 x 2160, which is actually less than the number of 720p users.

Joffy S
on 19 March 2017 at 12:00

When it comes to flight simulators, it really is all about X-Plane these days. Microsoft Flight Sim has faded away behind the facade of GFWL, handing X-Plane the limelight. The latest of these, X-Plane 11, is out at the end of this month. It packs a major new graphics engine overhaul compared to X-Plane 10 and you're going to need a much beefier PC to match the X-Plane 11 system requirements.

As you've probably noticed, the performance delta between the minimum and recommended specs for X-Plane 11 really is quite something. This is evidently an extremely scalable game depending on just how much environmental detail you're after. A lot of the time you're just going to be up above the clouds anyway, so it makes a lot of sense to prioritize cockpit interior visuals over scenery if you're struggling for FPS in X-Plane 11.

Joffy S
on 18 March 2017 at 13:00

If there were a grand prize for most pointless remaster, Bulletstorm: Full Clip Edition would be tearing off Deadpool's head and eating it with one arm, while punching the Assassin's Creed: Ezio Collection to death with the other. No one asked for it, but maybe someone, somewhere out there, sort of wants it when it's 90% off in a Steam sale. If you are indeed one of those select few, here's what hardware you'll need to play a marginally better looking version of Bulletstorm with the official Bulletstorm: Full Clip Edition PC specs.

Every so often you get a set of system requirements which are quite clearly pulled out of someone's ass. Bulletstorm: Full Clip Edition's system requirements are exactly that. Some of the minimum specs are actually higher than the recommended, which as you can imagine plays havoc with how the tools here on GD predict performance.

Joffy S
on 17 March 2017 at 14:20

Dark Souls-likes are a 10-a-penny these days, but few of them can ever hope to hold a candle to From Software's magnum opus. The Surge is looking to change all that. It's unashamedly sci-fi Dark Souls, but we can't just gloss over the fact it's sci-fi. This makes The Surge fundamentally different from an aesthetic point of view, as well as affording developer Deck13 the ability to introduce robot limb chopping mechanics. You can hack off specific parts, Horizon-style, weakening your opponents. The Surge has been previewing very strongly, and Focus has just announced it's out on May 16th. If sci-fi Dark Souls sounds like your thing, here are the official The Surge PC system requirements.

That there is a fairly hefty set of system requirements, particularly for a game which, it's fair to say, isn't AAA. It's not often my beloved Intel Core i5-4690K comes in at the minimum specs. In terms of The Surge's minimum system requirements, the graphics cards are the outliers. These are nice and low-end with The Surge only demanding 1GB VRAM. Everything around them is pretty demanding though, including 8GB system memory and those relatively high-end, quad-core processors. Considering the similarity in performance between the minimum and recommended CPUs for The Surge on PC, I'm hoping we can actually get away with much lower-end CPUs.

Stuart Thomas
on 17 March 2017 at 11:23

The Nintendo Switch really is booming right now. It may only have a single must-have game, but after launch week sales of 1.5 million, Nintendo has doubled production of the console over the next 12 months. Nintendo previously had an order of 8 million Nintendo Switch consoles for the year starting April 1st, but has now upped this to 16 million units in order to meet demand.

At this point the fates of Nintendo’s doomed Wii U and the Nintendo Switch couldn’t be more different. If Nintendo hits its targets, the Nintendo Switch is going to comfortably outsell the lifetime sales of the Wii U within just a single year. The total Wii U units sold is currently just north of 13 million. Nintendo has sold 1.5 million Switches already, with a target of 2 million by the end of this month. Pair that with the 16 million being produced in 2017 and you can see Nintendo is targeting 18 million units sold through to retail by April 1st, 2018.

Joffy S
on 16 March 2017 at 17:12

Publishers these days seem to be loving quick release cycles. Steel Division: Normandy 44, the latest real-time strategy game from the gurus at Eugen Systems (Wargames), was announced a fortnight ago and it's out in May. Eugen's trademark unit variety means it could quickly become the WW2 connoisseurs RTS of choice. There are literally hundreds of unique units to choose from throughout a sprawling campaign or 10 v 10 multiplayer battles. Steel Division promises to be a strategy epic in every sense of the word, but does it have epic PC system requirements to match? Let's find out.

I suspect the major jumping off point for most Steel Division players will be Eugen Systems previous games. Steel Division: Normandy 44 is, to all intents and purposes, a World War 2 version of its Wargame series. The last of these was 2014's Wargame: Red Dragon. Visually it doesn't look that much different to Steel Division, however the system requirements for Steel Division: Normandy 44 are dramatically higher. Fortunately PC gaming hardware has advanced at a great rate these past 3 or 4 years, so what would have been extremely demanding is now simple to run.

Joffy S
on 16 March 2017 at 14:13

AMD’s Radeon RX 580 and Radeon RX 570 Polaris graphics card rebrands will allegedly be launching on April 18th, just a week after the AMD Ryzen 5 CPUs drop. The aim was apparently to launch both the Radeon RX 500 series and Ryzen 5 on the same date, but AMD is rumoured to have pushed the launch back a week.

Unfortunately if you already own a Radeon RX 400 series graphics card there isn’t a great deal to get excited about here. This isn’t the eagerly anticipated Radeon RX Vega chips but instead simple refreshes of the Polaris-based RX 400 graphics cards.

Joffy S
on 16 March 2017 at 12:43

Old-school Call of Duty throwback Battalion 1944 has always looked neat, but things kicked up a notch when Square Enix picked up the publishing duties last week. Suddenly Battalion 1944 skyrocketed from indie hopeful to potential multiplayer smash hit.

It's being built in Unreal Engine 4 so it hopefully ends up quite the looker, and its 6 v 6 match-ups show Bulkhead evidently has eSports aspirations. Battalion 1944 should be hitting Steam Early Access in the next month or two, here's the official PC system requirements for Battalion 1944.