Nvidia has released its GeForce RTX 2070 today, and while much of the chatter is about the RTX 2070’s minimal performance gain over the GTX 1080, for a far greater price tag, the use of DLSS (Deep Learning Super Sampling) could make this discussion moot.
Team Green has once again been bigging up the deep learning capabilities of its Turing GPUs, offering higher quality antialiasing at a fraction of the cost. Deep Learning Super Sampling generates some pixels the traditional way using the Turing GPU, while others are imagined by AI based upon past experience.
“If we can create a neural network architecture and an AI that can infer and can imagine certain types of pixels, we can run that on our 114 teraflops of Tensor Cores, and as a result increase performance while generating beautiful images,” Nvidia CEO Jensen Huang said.
In games that support DLSS, Nvidia is claiming its GeForce RTX 20 Series graphics cards double the previous gen Pascal in every test. We’re still waiting on games to actually support DLSS, and indeed ray tracing, so we’re basically just left Nvidia’s own benchmarks and assurances, for what they’re worth.
These benchmark results were pulled from the Unreal Engine 4 Infiltrator benchmark test at 4K resolution with max settings. The system used had an Intel Core i9-7900X CPU with 16GB DDR4 memory.
“In each and every series, the Turing GPU is twice the performance,” Huang said. “This is a brand new way of doing computer graphics — it merges together traditional computer graphics and deep learning into a cohesive pipeline.”
Based on these numbers alone, DLSS potentially offers a massive performance boost for Nvidia RTX graphics cards. It’s all theoretical until the games actually arrive of course, but Nvidia is talking a big game with these numbers.
Could the arrival of DLSS-supported games be a game-changer for the GeForce RTX 20 series? Do you think a GeForce RTX 2070 is a decent purchase right now? Let us know your thoughts below!