Loading build...
Loading...
Your Shops
Jon Sutton
on 19 October 2017 at 12:57

The first benchmarks have leaked for Nvidia’s imminent GeForce GTX 1070 Ti graphics card, and it’s just about level with AMD’s Radeon RX Vega 56. The benchmarks themselves have been performed using 3DMark, running through both DirectX 12 and 4K performance tests for the GeForce GTX 1070 Ti.

For the benchmarks the GeForce GTX 1070 Ti is running with a clock speed of 1866MHz, versus the 1683MHz boost clock found on a stock Nvidia GeForce GTX 1070.

Jon Sutton
on 18 October 2017 at 14:43

After sort of revealing Warhammer: Vermintide 2 back in August, Fatshark has gone and made it all official with an announcement, gameplay trailer, and the official PC system requirements for Warhammer Vermintide 2. I wasn't overly enamoured with the original in my review, but it seems enough people liked it to justify a sequel.

By comparison to the original Vermintide, these system requirements for Vermintide II are a minor step up, although nothing drastic. CPU optimisation actually looks as if it's been improved during the intervening years. While the minimum spec rises so slightly, the recommend processors for Warhammer: Vermintide 2 drop from a Core i7-4790 or AMD FX-9590 down to a Core i7-3770 or FX-8350.

Jon Sutton
on 17 October 2017 at 15:03

We've been busy putting Shadow of War through its paces with a series of benchmarks. Fortunately, it runs fantastically, but Shadow of War is also a huge, and often demanding game that all but the most powerful gaming PCs are going to struggle to max out.

We're going to make this process a little easier for with our graphics options performance breakdown for Middle-Earth: Shadow of War, benchmarking each individual graphics setting for its performance hit, as well as recommending how important it is for you to enable it.

Jon Sutton
on 17 October 2017 at 12:18

It's once more into the breach with Middle-Earth: Shadow of War. It's a little bit like Total War, but instead of clicking from atop the clouds, you're right down in the thick of it, dealing death and destruction to any Uruk-hai that may stand in your way. It's vast, it's gorgeous, but does Shadow of War run well on PC? Let's find out in our Middle Earth Shadow of War PC Performance Report.

Jon Sutton
on 16 October 2017 at 14:52

The Evil Within 2 isn't exactly the smoothest performer, as we found in our TEW2 benchmarks on the GeForce GTX 1060 and the Radeon R7 370. We also discovered there isn't a huge visual difference between Low and Ultra, yet it can be a 60% hit on frame rate. While The Evil Within 2 may not be particularly well optimised then, there is wiggle room for performance improvements if you disable the right graphics settings.

We're going to make this process a little easier for with our graphics options performance breakdown for The Evil Within 2, benchmarking each individual graphics setting for its performance hit, as well as recommending how important it is to enable.

Jon Sutton
on 16 October 2017 at 12:29

The Evil Within 2 is with us, riding in on a tidal wave of concern regarding poor performance and whispers of a dodgy console port. We've been busy getting to grips with it for our Evil Within 2 PC performance reporting, detailing the graphics settings, benchmarking performance, system requirements analysis and low vs ultra graphics comparison screens. Read on, if you dare.

Quite a hefty set of graphics options to tweak in The Evil Within 2, although they don't necessarily have a huge impact on both visual quality nor performance. While it doesn't really have a huge bearing on performance, it's definitely worth messing around with the Field of View (FoV) in the system settings. By default the camera in The Evil Within 2 is very close to the player character, and increasing the FoV can really open up your view of the world.

Jon Sutton
on 16 October 2017 at 09:54

Motocross doesn’t get much love these days. It’s not like the PS2 era when dirt bike games were flooding the market, Still, Milestone is fighting the good fight with the announcement of Monster Energy Supercross - The Official Videogame. It may have a big claim to the worst game name of all time, but it’s looking like a slick stadium racer.

Monster Energy Supercross - The Official Videogame borrows its name from that hideous energy drink’s sponsorship, but it’s the result of a collaboration between Milestone (MotoGP) and Feld Entertainment, a real-life motorsport production company.

Jon Sutton
on 15 October 2017 at 15:00

The Evil Within 2 is out now and in PC gamers’ hands, and the initial response to performance is a little worrying. There are plenty of complaints out there about poor PC performance optimisation for The Evil Within 2, and Nvidia has kind of hit the nail on the head by recommending the high-end GeForce GTX 1070 for playing TEW2 at 1080p/High.

Nvidia’s official recommended GPUs for 60fps gameplay are all right at the top end. The GeForce GTX 1070 is a sublime 1440p graphics card, and yet in The Evil Within 2 it’s only good for 1080p/High. If you want to play on Ultra at 60 frames per second, the answer is to look elsewhere.

Jon Sutton
on 13 October 2017 at 14:29

The system requirements for Destiny 2 were released for the beta back in August, but Bungie has now updated them with the final specs. There are a few tiny tweaks here but nothing major, so you can expect performance to be on par with what you played in the Destiny 2 beta (if you played it). If you didn't, rest assured it ran smoothly and looked great.

Everything basically stays as it is was for the Destiny 2 beta. The only change is we now know Destiny 2 is a 68GB install on PC. Quite a large game then, and this number will only creep up as the numerous expansion packs release over the next few years. It wouldn't be a surprise to see it top 100GB by then.

Stuart Thomas
on 12 October 2017 at 15:00

While early adopters have been paying through the nose to experience virtual reality from the ground floor up this past 18 months or so, the price of VR is now gradually creeping into the realms of affordability for the rest of us. Oculus has now announced the Oculus Rift plus a pair of Oculus Touch controllers has been reduced permanently down to $399, compared to its peak of $878 last year.

That’s really not a bad price at all now, although it should be warned that the wireless Project Santa Cruz VR from Oculus is due in 2018 and, on paper, should be a significant upgrade thanks to its no cords approach.