2.6
The Quadro FX 4800 is clocked at 602 MHz.
It has an SPU performance of 116.
![]() | Core Speed | 602 MHz | ![]() | SPUs | 192 | ||
---|---|---|---|---|---|---|---|
![]() | Architecture | GT200b GL | ![]() | SPU Performance | 116 | ||
![]() | SLI/Crossfire Support | no | ![]() | Transistor Size | 65nm | ||
![]() | Integrated | no | ![]() | DirectX | 10 | ||
![]() | Release Date | 08 Nov 2011 | ![]() | Shader Model | 4.0 | ||
![]() | Required Power | 150W | ![]() | Open GL Version | 3.1 | ||
![]() | Memory | 1536MB | ![]() | Max Resolution | 2560x1600 | ||
![]() | Memory Speed | 800MHz | ![]() | HDMI Connections | 0 | ||
![]() | Memory Bus | 384 Bit | ![]() | DVI Connections | 1 | ||
![]() | Memory Type | GDDR3 | ![]() | VGA Connections | 0 |
At this performance level you would be better off getting a CPU with an integrated GPU, because a dedicated graphics card like the Nvidia Quadro FX 4800 would not be worth the extra investment, and an integrated solution would be much cheaper, produce less heat, and require less power. We would recommend an Intel Iris GPU on one of the latest Intel Haswell processors, such as the Iris Pro Graphics 5200 Desktop, or one of AMD's latest APU Family graphics solutions such as the Radeon HD 8670D.
With an effective SPU count of 116, the Nvidia Quadro FX 4800 processes shading and special graphical effects fairly poorly. The GPU is quite power-hungry at 150 Watts.
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