1.1
The GeForce4 Ti 4800 SE is clocked at 275 MHz.
It has an SPU performance of 1.
![]() | Core Speed | 275 MHz | ![]() | Transistor Size | 150nm | ||
---|---|---|---|---|---|---|---|
![]() | Architecture | NV28 | ![]() | Texture Mapping Units | 8 | ||
![]() | SLI/Crossfire Support | no | ![]() | Texture Rate | 2.2 GTexel/s | ||
![]() | Integrated | no | ![]() | Render Output Units | 4 | ||
![]() | Release Date | 20 Jan 2003 | ![]() | Pixel Rate | 1.1 GPixel/s | ||
![]() | Memory | 128MB | ![]() | DirectX | 8.1 | ||
![]() | Memory Speed | 275MHz | ![]() | Shader Model | 1.3 | ||
![]() | Memory Bus | 128 Bit | ![]() | Open GL Version | 1.3 | ||
![]() | Memory Type | DDR | ![]() | HDMI Connections | 0 | ||
![]() | SPUs | 4 | ![]() | DVI Connections | 0 | ||
![]() | SPU Performance | 1 | ![]() | VGA Connections | 0 |
At this performance level you would be better off getting a CPU with an integrated GPU, because a dedicated graphics card like the Nvidia GeForce4 Ti 4800 SE would not be worth the extra investment, and an integrated solution would be much cheaper, produce less heat, and require less power. We would recommend an Intel Iris GPU on one of the latest Intel Haswell processors, such as the Iris Pro Graphics 5200 Desktop, or one of AMD's latest APU Family graphics solutions such as the Radeon HD 8670D.
With an effective SPU count of 1, the Nvidia GeForce4 Ti 4800 SE processes shading and special graphical effects fairly poorly.
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30
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25
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35
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30
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30
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60
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30
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45
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30
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200
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30
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30
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6
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25
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25
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35
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50
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35
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20
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50
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