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The GeForce GTX 680 is clocked at 1006 MHz.
It has an SPU performance of 1625.
![]() | Core Speed | 1006 MHz | ![]() | Transistor Size | 28nm | ||
---|---|---|---|---|---|---|---|
![]() | Architecture | Kepler GK104-400-A2 | ![]() | Texture Mapping Units | 128 | ||
![]() | SLI/Crossfire Support | yes | ![]() | Texture Rate | 128.8 GTexel/s | ||
![]() | Integrated | no | ![]() | Render Output Units | 32 | ||
![]() | Release Date | 22 Mar 2012 | ![]() | Pixel Rate | 32.2 GPixel/s | ||
![]() | Required Power | 195W | ![]() | DirectX | 11.1 | ||
![]() | Memory | 2048MB | ![]() | Shader Model | 5.0 | ||
![]() | Memory Speed | 1502MHz | ![]() | Open GL Version | 4.2 | ||
![]() | Memory Bus | 256 Bit | ![]() | Max Resolution | 4096x2160 | ||
![]() | Memory Type | GDDR5 | ![]() | HDMI Connections | 1 | ||
![]() | SPUs | 1536 | ![]() | DVI Connections | 2 | ||
![]() | SPU Performance | 1625 | ![]() | VGA Connections | 0 |
With an effective SPU count of 1625, the Nvidia GeForce GTX 680 processes shading and special graphical effects with no trouble at all. The GPU is quite power-hungry at 195 Watts, however.
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