8.8
The GeForce GTX 680 is clocked at 1006 MHz.
It has a memory bandwidth of 192.3 GB/sec, and requires 195W to run.
It has an SPU performance of 1625.
| Core Speed | 1006 MHz | Transistor Size | 28nm | ||
|---|---|---|---|---|---|
| Architecture | Kepler GK104-400-A2 | Texture Mapping Units | 128 | ||
| SLI/Crossfire Support | yes | Texture Rate | 128.8 GTexel/s | ||
| Integrated | no | Render Output Units | 32 | ||
| Release Date | 22 Mar 2012 | Pixel Rate | 32.2 GPixel/s | ||
| Required Power | 195W | DirectX | 11.1 | ||
| Memory | 2048MB | Shader Model | 5.0 | ||
| Memory Speed | 1502MHz | Open GL Version | 4.2 | ||
| Memory Bus | 256 Bit | Max Resolution | 4096x2160 | ||
| Memory Type | GDDR5 | HDMI Connections | 1 | ||
| Memory Bandwidth | 192.3 GB/sec | DVI Connections | 2 | ||
| SPUs | 1536 | VGA Connections | 0 | ||
| SPU Performance | 1625 |
With an effective SPU count of 1625, the Nvidia GeForce GTX 680 processes shading and special graphical effects with no trouble at all. The GPU is quite power-hungry at 195 Watts, however. With a memory bandwidth of 192.3 GB/sec, this graphics card is extremely effective at processing detailed textures in modern applications and games.
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45
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60
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60
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62
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50
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61
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60
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190
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60
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60
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110
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60
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90
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60
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60
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60
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