1.1
The Radeon X800 SE is clocked at 425 MHz.
It has an SPU performance of 3.
![]() | Core Speed | 425 MHz | ![]() | SPUs | 12 | ||
---|---|---|---|---|---|---|---|
![]() | Architecture | R420 | ![]() | SPU Performance | 3 | ||
![]() | SLI/Crossfire Support | no | ![]() | DirectX | 9.0b | ||
![]() | Integrated | no | ![]() | Shader Model | 2.0 | ||
![]() | Release Date | 16 Oct 2004 | ![]() | Open GL Version | 2.0 | ||
![]() | Memory | 256MB | ![]() | Max Resolution | 2048x1536 | ||
![]() | Memory Speed | 800MHz | ![]() | HDMI Connections | 0 | ||
![]() | Memory Bus | 256 Bit | ![]() | DVI Connections | 1 | ||
![]() | Memory Type | GDDR3 | ![]() | VGA Connections | 1 |
At this performance level you would be better off getting a CPU with an integrated GPU, because a dedicated graphics card like the AMD Radeon X800 SE would not be worth the extra investment, and an integrated solution would be much cheaper, produce less heat, and require less power. We would recommend an Intel Iris GPU on one of the latest Intel Haswell processors, such as the Iris Pro Graphics 5200 Desktop, or one of AMD's latest APU Family graphics solutions such as the Radeon HD 8670D.
With an effective SPU count of 3, the AMD Radeon X800 SE processes shading and special graphical effects fairly poorly.
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