Ubisoft recently announced a brand new Ghost Recon game set in the Tom Clancy universe, though this time it is a free-to-play Battle Royale shooter. Although no official release date has been given yet, Ubisoft will be hosting a Closed Beta test next week, and as such have released some preliminary system requirements.
Thankfully, like most other Battle Royales, the PC specs for ¬¬g_id:38367[Ghost Recon Frontline]¬¬ are not very demanding, meaning anyone with mid-range hardware should be able to comfortably play at a decent frame rate and resolution, whilst lower-end systems will still be able to participate as well. Ubisoft hasn't given the full specs yet unfortunately, but their wording suggests the below requirements are unlikely to change much before launch.
The time is almost upon us, as the spiritual successor to the Left 4 Dead series is officially launching in a couple weeks time. Developer Turtle Rock Studios gave us some system requirements before the official Open Beta, but that only included the recommended specs. Now they have been updated with minimum specs too, but don't worry it hasn't changed much.
If you saw the original ¬¬g_id:35880[Back 4 Blood]¬¬ Beta specs, then there really isn't much difference here apart from revealing the minimum requirements. None of the recommended specs have changed so if you managed to play the Beta fine its likely the final release will be similar too. Thankfully, the developers have also revealed the performance expectations for each tier of specs.
Amazon's highly anticipated MMO finally launched this week to major popularity, but has been seeing extremely long queue times due to the large amounts of players trying to get in, and to those who did manage to get in we've seen that it's a relatively demanding game. But what about each individual graphics setting? Which ones have the biggest performance impact? And which ones can we turn on or off with little to no FPS or quality loss?
In this article we will take a look at which ¬¬g_id:24172[New World]¬¬ graphics settings are the best to turn all the way up to Ultra and which ones can get us a little FPS boost for no real visual loss when we turn them off or down. We've compiled a list below of the most demanding graphics options in the game, so you can get a handle on what to expect when you adjust different graphics settings in New World to get the perfect balance of visual fidelity and FPS performance in game.
After a long wait of, well… waiting, we finally have a release for the new Monster Hunter game on PC. Having been a Switch exclusive for most of the year, we knew a PC release was eventually coming, but exactly when was unknown and whether it would include any improvements specifically for PC players…
Thankfully, Capcom has curbed some of those woes, as ¬¬g_id:37951[Monster Hunter Rise]¬¬ officially launches for PC via Steam on January 12th 2022. This will also include all content released thus far on the Switch version, as well as the usual 4K visual improvements, ultrawide screen support, a wealth of graphics options, keyboard and mouse support, and even voice chat.
Developer Playground Games has finally given us the full, updated system requirements for the next Forza Horizon game launching on November 9th. Unfortunately, for those who were excited for the previously revealed minimum specs, they have since been upgraded to be a bit more demanding than we initially thought.
Previous specs for ¬¬g_id:38172[Forza Horizon 5]¬¬ were actually quite lenient for low-end computers, but the ceiling has been slightly raised since then. Instead of needing a GTX 650 Ti or R7 250X graphics card, you will need at least a GTX 970 or RX 470 instead. Additionally, there are also some 'ideal' specs likely for ray tracing or 4K gaming.
Are you ready to venture into the world of Aeternum? Amazon Games' highly anticipated MMO has just launched, and whilst the queue times are pretty dire, we at least have some FPS performance benchmarks to cover so you can see how well your own PC setup might fare in this pretty good looking game...
First of all, in this PC performance benchmark article for ¬¬g_id:24172[New World]¬¬, we benchmark a couple graphics cards going from the higher-end ¬¬gc_id:5013[RTX 3070]¬¬; to the mid-range ¬¬gc_id:3540[GTX 1060]¬¬ which is just above the recommended GPU. Since queue times are very long at the moment in New World, we wanted to give you guys these initial benchmarks on some mid-range and higher-end hardware first.
After some rumors surrounding when the Open Beta will actually start, EA has now officially confirmed that the Battlefield 2042 Beta will run from October 8th-9th, and those with Early Access will be able to play from October 6th-7th. Along with the news, EA has also slightly updated the official PC system requirements.
For the ¬¬g_id:38151[Battlefield 2042]¬¬ minimum specs, nothing much was updated apart from the AMD CPU. However, the GPU recommended specs have jumped up a generation: so instead of needing an ¬¬gc_id:4051[RTX 2060]¬¬ or ¬¬gc_id:4947[RX 5600 XT]¬¬ graphics card for Battlefield 2042, you will need at least an ¬¬gc_id:5015[RTX 3060]¬¬ or ¬¬gc_id:5325[RX 6600 XT]¬¬ GPU.
The Fatal Frame series has always been a bit of a weird one, but certainly still beloved by many Horror fans to say the least. This year finally sees the release of a Wii U exclusive titles making its way to PC and consoles, and lucky for us Koei Tecmo have also released the official PC system requirements along with a PC release date.
¬¬g_id:38353[Fatal Frame: Maiden of Black Water]¬¬ is finally launching on PC on October 28th 2021. The official Steam page is finally up, and Koei Tecmo have also revealed the performance expectations, which sees the minimum specs achieving 30-60fps performance (with occasional drops in some places) at 720p resolution, or 60fps at 1080p resolution for the recommended.
Arkane's recent time-looping Action game has been out for a week now, and we can't get enough of it. However, it's already proven to be a pretty demanding game based on the official system requirements alone. But what about each individual graphics setting? Which ones have the biggest performance impact? And which ones can we turn on or off with little to no FPS or quality loss?
In this article we will take a look at which ¬¬g_id:35977[Deathloop]¬¬ graphics settings are the best to turn all the way up to Ultra and which ones can get us a little FPS boost for no real visual loss when we turn them off or down. We've compiled a list below of the most demanding graphics options in the game, so you can get a handle on what to expect when you adjust different graphics settings in Deathloop to get the perfect balance of visual fidelity and FPS performance in game.
Sports games have a habit of looking pretty damn good, I mean they literally simulate every drop of sweat off of a player's forehead. Despite this though, they have always had relatively modest system requirements. But Konami's upcoming - and (slightly) rebranded - eFootball title is a little more demanding than we expected. Maybe finally a developer is bringing the next-gen version to PC, unlike many other sports titles as of late.
¬¬g_id:38268[eFootball 2022]¬¬ is launching on September 30th, and with the Steam Page officially up the system requirements have also been revealed. Looks like those with lower-end PCs will still be able to tackles (heh) the game head on, but those with more modern specs will clearly be able to get the best out of it.