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Jon Sutton
on 02 September 2014 at 17:30

Nvidia has announced a 24-hour PC gaming event called Game24, which is set to take place on the 18th September worldwide. Announced as the “first worldwide celebration of PC gamers”, Game 24 is expected to comprise of new game reveals, developer interviews and exclusive content, culminating in the possible reveal of Nvidia’s GeForce 900 series of graphics cards.

It was recently rumoured that Nvidia would be skipping the GeForce 800 series entirely, in order to bring the nomenclature in line with its mobile range of GPUs, and this is looking increasingly like it may well be the case. Scheduled to begin at 6PM PDT, the event will taking place locations across the world, including LA, London, Shanghai, Chicago, Stockholm, Mission, Viejo, and Indianiapolis.

Jon Sutton
on 02 September 2014 at 14:00

Ahoy there me maties, step aboard for Raven's Cry, a hearty naval adventure combining epic ship to ship battles, exploring uncharted lands, and parading through historical towns. Piratical in the truest sense of the word, Reality Pump's latest promises to be a tale of cutthroat daring and good old fashioned action, blending RPG and adventure gameplay with fencing antics.

The open-world of the Caribbean will be yours to explore in Raven's Cry, as you embark on a gritty tail of revenge, scurvy, and probably grog. Combining dozens of side quests, treasure hunting, and smuggling, Raven's Cry could be a surprise package when it arrives later this year. To find out whether your rig's a rusty old tub or an ocean-conquering Man-o-war though, read on to check out the Raven's Cry system requirements.

Katie Allen
on 02 September 2014 at 10:20

With Haswell-E now released, we’ve seen a slew of new compatible products - some previously announced, others not - hitting shelves this week.

As well as the big players fighting to promote their brand new Haswell-E ready X99 motherboards, there’s the small case of DDR4 memory now becoming increasingly viable. As a result, memory chip manufacturers have been using the last few days to promote their own individual DDR4 solutions.

Katie Allen
on 01 September 2014 at 11:30

Intel’s Haswell-E and associated X99 chipsets have finally been unleashed on the world after weeks of rumours and speculations.

With all the previous leaks, the specifications won’t come as a surprise to many, but we do at least know for sure in-depth specs and pricing information for the super-high-end lineup. The new SKUs include two K-series and one Extreme Edition for the benefit of overclockers, and come with support for DDR4 memory.

Katie Allen
on 31 August 2014 at 17:00

This Friday, we heard rumours that Nvidia could be skipping over the “800s” when it comes to naming conventions and skipping straight to calling its upcoming Maxwell flagships the “900” series in order for their release to line up with that of the 900M mobile series of cards.

With so many rumours flying around, and suggestions that we might hear more about the next main flagship line-up from Nvidia in as little as two weeks, we thought we would look a little ahead and, based on Nvidia’s own GPU roadmaps, see what the hardware giant could have in store for us over the next two years.

Felix Nova
on 30 August 2014 at 17:00

Metro Redux is out on PC this week, so we thought we'd give it a whirl to see how well it performs on the PC gaming hardware of yesteryear. Packing a whole host of graphical improvements and, hopefully, optimisations, Metro 2033 Redux is easily the most improved out of the two. With that it mind we put 4A Games' reworking through its paces, to see whether it's worth gamers on lower-end systems forking out for this upgraded version. 

Our Metro Redux review is still pending but first we'll  take a look out how optimised this remake is for PC. The Metro 2033 Redux system requirements were as expected, so we expect the Metro Redux performance to be roughly in line with Metro: Last Light, although there may be engine optimisations that could boost performance.  It's time to turn to our trusty old PC; You will know him as Jerry and he will be providing us with our first Metro Redux benchmark. Can Jerry's AMD HD 6670 deliver enough frame rates to play Metro 2033 Redux on the higher settings? Read on to find out.

Jon Sutton
on 30 August 2014 at 13:00

It sounds like a torture scene from a particularly heated episode of 24, but a German professor has created an Oculus Rift demo designed to be experienced while strapped in to a real-life roller coaster, mimicking the movements in a virtual reality game.

The stomach churning demo was pieced together by Professor Thomas Wagner, who has combined the traditional roller coaster experience with with the possibilities of virtual reality. If you thought that 80m drop wasn’t scary enough, now you can do it on a sky track miles above the Earth’s surface.

Jon Sutton
on 30 August 2014 at 11:00

Market analyst firm Jon Peddie Research has released the latest sales figures for discrete graphics cards, revealing how many units both Nvidia and AMD have shifted during the past three months and beyond.

Nvidia leads the way by some margin during the past quarter, shifting over 7 million graphics cards in comparison to AMD’s 4.36 million, suggesting that for now Nvidia has wrestled control of the GPU market in the build up to the busier holiday season. Despite this total sales have plunged 17.6 per cent year on year, outstripping the decline in desktop PC sales.

Katie Allen
on 28 August 2014 at 16:49

Haswell-E is just around the corner now, with Intel’s launch of this series of three CPUs rumoured to be scheduled for tomorrow.

Now, however, we’ve finally had the chance to see what appears to be the official pricing for the three processors. Thanks to all the leaks courtesy of X99 motherboard manufacturers, they’re not much of a surprise, but it does help us see how these powerful processors measure up compared to Intel’s existing CPUs in terms of financial investment.

Katie Allen
on 27 August 2014 at 17:00

As you might remember from a few weeks back, we caught sight of The Sims 4 minimum system requirements in July, but at that time EA only told us what kind of rig we'd need for minimum settings. As anticipated, they were pretty low, albeit a slight increase since The Sims 3.

Now, however, we've got hold of The Sims 4 recommended requirements, so we can now see what EA claims we'll need to run the game on maximum settings. It's a significant jump compared to The Sims 3, and a fairly big one compared to minimum, but you won't need a killer rig to run on high settings by the looks of things. We've taken a look at them in detail.