The official PC system requirements for A Plague Tale: Innocence have been revealed by Focus Home Interactive and developer Asobo Studio. A Plague Tale is a darkly grim tale of two siblings journeying through plague-ridden France, trying to survive in a brutal and unforgiving world. Are the PC system specs for A Plague Tale: Innocence just as unforgiving though?
While Focus is merely the publisher of A Plague Tale: Innocence, all of their games typically have similar below-AAA budgets which are reflected in the system requirements. All Focus titles follow a similar pattern of targeting previous-gen mid-range specs, thereby opening it up to as wide a potential audience as possible.
Nvidia’s upcoming GeForce GTX 1650 entry-level graphics card has been leaking just about everywhere, from benchmark databases to full-blown Amazon store listings. Nvidia has yet to officially announce its cut-price graphics card but the details are now out for all to see, including a full run-down of the specs.
The detailed specs come courtesy of Benchmark.pl, which has got the gritty details of four custom variants of the GeForce GTX 1650. As with the GTX 1660 and GTX 1660 Ti, we’re looking at a Turing GPU, this time the TU117 variant. It’s packing 896 CUDA cores, 56 TMUs, and 32 ROPs.
Right out of nowhere, Sony has officially confirmed the next-generation PlayStation. They’ve dropped an exclusive chat with Wired, featuring none other than PS4 lead architect Mark Cerny, who’s also at the helm for the next-gen console.
Cerny has dropped the motherload of information on the upcoming console as well, talking specs, release date, VR plans, and just about everything you could hope to know. This will be more than a mere upgrade, Cerny has promise. The PS4 Pro has muddied the waters somewhat here, but the PS5 will be a far more significant leap in performance.
UPDATE: The full packaging and alleged launch details for Microsoft's disc-free Xbox One console have launched. The box renders come from WinFuture.de and show the European packaging for the 'Xbox One S All-Digital', a new version of the Xbox One S with its disc drive effectively ripped out.
On the front of the box, we can see it touts 'Disc-Free Gaming' as some sort of selling point, packaging in three digital games out of the box - Minecraft, Sea of Thieves, and Forza Horizon 3.
Numerous reports have emerged regarding AMD’s plans with its upcoming 7nm Navi GPU architecture, all of which point toward a July 7th launch for Team Red’s next-generation graphics cards
AMD itself has confirmed it will be hosting a keynote at Computex 2019 in May, during which the Navi architecture will be front and centre. Nothing has joined on that front, although it would appear this is going to be more of a top-level overview.
Finally confirmed for PC yesterday, Yakuza Kiwami 2 will be the third Yakuza game to release on PC, and the first to utilise the new Dragon Engine used for Yakuza 6. Kiwami 2's visuals promise to be a big step up from the original Yakuza Kiwami, and this means a similar step up in Yakuza Kiwami 2's PC system specs.
Yep, told ya. The good news is the minimum specs for Yakuza Kiwami 2 stay largely the same as they were for the original. There's a tiny bit of chopping and changing for modern parts, such as a Ryzen 1400 rather than an FX-6300 but, for the most part, if you could run Yakuza Kiwami it seems safe to assume you can run Yakuza Kiwami 2.
Nvidia’s latest GeForce 425.31 graphics card driver feels fairly momentous in that it enables real-time ray-tracing on non-RTX video cards. Any graphics card from the GeForce GTX 1060 6GB and upwards can now enable DXR in-game. Now, just because you could, doesn’t mean you should, as the initial performance benchmarks demonstrate, but at the very least it’s nice to have the option. As a side benefit, despite the low frame rates some users can expect, it does at least provide a peek at what’s possible with DXR for those with older GPUs when eventually upgrading.
Naturally, DXR performance on GTX 10 and GTX 16 Series graphics cards is going to vary depending on the resolution, the game settings, the quality of the ray tracing, and the type of ray tracing used. Each game right now tends to take advantage of a specific aspect, whether that’s Battlefield V’s raytraced reflections, Metro Exodus’ global illumination, or Shadow of the Tomb Raider’s raytraced shadows.
An interesting new device has just cropped up in the UserBenchmark database, pointing towards a potential Nvidia GeForce RTX 2070 Ti graphics card in the pipeline.
There have been rumours swirling around such a GPU for a while now, but they’ve been lent a little more credence with these new graphics card added to the benchmark database.
AMD has allegedly stepped up its orders for 7nm chips in an aggressive fashion in order to secure the silicon before Apple can get its greedy mitts on a large order. Taiwanese semiconductor manufacturer TSMC will be responsible for AMD’s 7nm output, and the foundry is expected to be running at maximum capacity with the new 7nm process by Q3 2019.
TSMC is now ramping up production of 7nm after some large orders from AMD and HiSilicon. AMD appears to have beaten the competition to the punch here though and will benefit from the early roll-off of 7nm tech. They’ll need to be quick as it looks as if Apple has secured a large order of 7nm chips from TSMC in Q3 2019, gearing up for the launch of its next iPhone.
AMD’s share value has enjoyed a healthy bump over the past 48 hours as market analysts predict Team Red is poised to dramatically increase its market share with its upcoming 7nm products.
Advanced Micro Devices stock value has risen almost 17% from $24.89 to $29.02 per share, a new six-month high. The surge occurred after Wall Street semiconductor analyst David Wong recommended AMD as a ‘Buy’. Wong believes AMD is set to enjoy a great period of growth, despite an expected 10% overall downturn in market-wide chip sales throughout the rest of 2019.