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Jon Sutton
on 21 October 2014 at 14:15

Small form factor PC gamers will be delighted to find out that Gigabyte has developed a Mini-ITX version of the GeForce GTX 970. This pint-sized wonder is considerably smaller that the stock GeForce GTX 970 and is designed specifically to fit into smaller gaming PCs.

If your rig’s case is on the small size then this could be the perfect upgrade answer. The GeForce GTX 970’s low energy requirements make it the perfect fit for converting to a Mini-ITX setup, and Gigabyte has created this graphics card using a custom made cooling solution and printed circuit board, all the while still maintaining the significant power of Nvidia's new GPU.

Jon Sutton
on 20 October 2014 at 17:18

BenQ has created the world’s first QHD ( 2560 x 1440) monitor smaller than 27 inches. The BenQ BL2420PT is a 23.8” monitor with 1440p resolution, the first of its kind to be a desktop monitor with such a resolution.

The BL2420PT is an AHVA panel display with a pixel density of 123 PPI, a 178 degree viewing angle, grey to grey response time of 5ms and a 1000:1 contrast ratio. It’s taken a while for a monitor such as this to hit the market despite apparent consumer demand, but the BenQ BL2420PT arrives with VGA, HDMI 1.4, DVI and DisplayPort 1.2 interfaces, as well as the usual headphone jack.

Jon Sutton
on 20 October 2014 at 13:30

Swiftly following Intel’s lead AMD has posted its latest financial results, and while the results are considerably less impressive than its competitor, AMD is just about keeping its head above water. Contrary to Intel’s record revenue gains for the last quarter, AMD brought in just $17 million net income from a total of $1.43 billion in revenue, struggling in particular when it came to its Computing and Graphics departments.

$17 million isn’t exactly something to be sniffed at, and it’s definitely an improvement on the $36 million loss from the previous quarter, but it’s still some way short of the $48 million achieved in this same period last year. AMD has faced tough competition in recent years from the likes of Nvidia and the aforementioned Intel, and this is beginning to take its toll despite the chip maker winning contracts to support all three current-gen consoles.

Jon Sutton
on 20 October 2014 at 11:00

It's that time of the year once again where we take a look at the annualised Call of Duty outing and its system requirements. This year it's the debut CoD outing from Sledgehammer Games as we get the first fruits of Activision's decision to move from a two to a three-year development cycle. Call of Duty: Advanced Warfare looks to be one of the biggest leaps yet for the series, taking us to a near-future global terrorist crisis threatening the very existence of the United States.

Exoskeletons powering jetpacks, invisibility cloaks and powerful dash moves are the order of the day here, fuelling hyper-kinetic combat that pushes the series' trademark fast-paced multiplayer firefights to the next level. Before you get about boost jumping and murdering everyone in sight though, you'd best check out the official Call of Duty: Advanced Warfare system requirements to see if your PC is up to the task.

Jon Sutton
on 19 October 2014 at 16:00

We’ve been playing around with Bethesda and Tango Gameworks’ The Evil Within this week, getting it ready for review and also benchmarking on the GeForce GTX 650. During our time with the game what’s become immediately apparent is that this was in no way a lovingly crafted port. That’s not to say The Evil Within is a terrible port, but it’s clear that the console versions got top priority when this was put together. It's a straight-up port, no more no less.

Jon Sutton
on 16 October 2014 at 18:00

The decline of the PC market was everywhere not so long ago, the doom-mongers were out in force, crowing hear ye, hear ye, bring out the dead, as they piled chipsets into mass graves. Now, for the second quarter running, Intel has exceeded expectations, with a mammoth net income of $370 million suggesting the PC market is not just alive and well, but positively thriving.

Interestingly it was Intel’s mobile market that suffered the most, pulling in just $1 million revenue and running an operating loss of $1.04 billion. That’s an absolute stack of money to be losing, but luckily Intel’s PC Division is going boom rather than bust, bringing in a total revenue of $9.2 billion and demonstrating that PC gaming is back with a bang.

Jon Sutton
on 16 October 2014 at 11:40

Google has announced plans to once more step into the set-top box and gaming markets, revealing its Google Nexus Player in collaboration with ASUS, seemingly designed to topple the might of Apple TV. The fledgling micro-console also doubles up as an all-in-one media player, offering access to the Google Play Store and its stacks of video and gaming content.

The Android-powered console comes packing a quad-core 1.8GHz Atom processor, a CPU supposedly faster than the AMD Jaguar CPUs integrated within both the Xbox One and PlayStation 4. In addition it’s powered by PowerVR Series 6 3D Graphics, 1GB of on-board memory, and 8 GB of internal storage, with wi-fi connectivity and full-HD 1920 x 1080 output via HDMI.

Jon Sutton
on 15 October 2014 at 17:30

Shinji Mikami’s latest horror epic The Evil Within is here, and amid internet chatter of a hurried port and poor PC optimisation, we thought it would be a great opportunity to stack it up against the GeForce GTX 650 and see how it performed.

This rig actually comes in somewhere below the minimum requirements for The Evil Within, so this looks to be a good test of how accurate the system requirements really are. For this benchmark we're going to be using the trusty Nvidia GeForce GTX 650 2GB, an AMD FX-4100 processor, and just 4GB of RAM, so let's see how it stacks up in our GeForce GTX 650 The Evil Within benchmarks.

Jon Sutton
on 15 October 2014 at 11:15

Microsoft might have sensationally got its mitts on timed Rise of the Tomb Raider exclusivity at its Xbox E3 conference earlier this year, but luckily PC gamers can look elsewhere for their tomb raiding fix. Lara Croft and the Temple of Osiris looks to be continuing in exactly the same vein that made its predecessor Guardian of Light such a fan favourite, this time upping the ante with four-player cooperative gameplay.

Eschewing the cinematic adventuring experiences of mainline Tomb Raider titles, Lara Croft and the Temple of Osiris is a top-down action puzzle game where players must work together to overcome deadly traps, solve devious puzzles, and snag that all-important loot. To find out whether your PC is going to be crushed by an errant boulder or make it all the way to the treasure room though, read on to check out the official Lara Croft and the Temple of Osiris system requirements.   

Neil Soutter
on 14 October 2014 at 17:00

When it comes to the next big thing in PC gaming, that mantle most definitely goes to 4K gaming as it stands. Out of reach to all but the most extreme of gaming rigs, 4K gaming is nevertheless slowly but surely becoming a more affordable option.

The 4K movement has been helped out by cheaper 4K-capable monitors and the introduction of Nvidia’s new GeForce GTX 980 and the GeForce GTX 970, both cards capable of single-GPU 4K support in select titles. Of course with all this hardware under the hood gamers need something to really stretch their rig’s muscles. Step in the FireStrike Ultra 4K Benchmark, the world’s first benchmark utility designed to test the Ultra HD capability of today’s graphics cards.