PC gaming is all about offering something for every gamer. While PC computational performance enjoys the exponential advancement identified in Moore's Law, PC gaming peripherals certainly dont progress at the same rate. We always fall back to our trusty mouse and keyboard combo. Today we are finally experiencing VR headsets that might actually offer some interesting gaming, while not making us sick.
Elocution Labs Ltd, the tech guys behind the driverless car, have begun touring universities across the US this month to demonstrate their next awesome project. What's exciting is that Elocution Labs are also contracted out for consultancy by NASA. Elocution CEO, Dr. A. Foolsham told press that 'Through advanced ergonomic application, the VR experience can be completely immersive, as long as gamer sensory deprivation is achieved.'
No more will you have to feel guilty when the sun’s blazing down outside and you’re staying indoors for an Unreal Tournament session - the next-generation solar-powered graphics cards will ensure peak gaming PC performance when the sun is at its brightest.
Reports have emerged a leading graphics card manufacturer, who cannot be named just yet, has been investigating the possibility of using a hybrid of solar and electric energy for its next-generation GPUs. Power demands of cards from 2018 and beyond are likely to be so demanding the power output from a typical PSU will be unable to cope with top-end gaming performance.
Following a difference of opinion with past employers a group of senior developers have formed their own game studio, Visual Realism Studios. Their announcement comes alongside a graphical treat, that they claim, has never been seen before in PC gaming.
With decades of game development experience behind them, the 6 strong dev team say that through their development wizardry, they have expanded the now free to use Unreal Engine 4. Taking it to graphical levels that deliver in-game graphics that are genuinely comparable to real world. They are calling this Unreal Engine 4.1 and explain that once they get their kickstarter campaign crowdfunded they will provide the Unreal Engine technology upgrade to every backer that pledges more than $5.
AMD has revealed its CPU and GPU roadmaps for the upcoming five years, during a press conference at the PC Cluster Consortium event in Japan. AMD’s Junji Hayashi put up a number of slides during the conference, unveiling its roadmap to 2020 and confirming AMD has concrete plans for the next decade.
Clearly unphased by the rumours of a buyout from Samsung, AMD has committed to development of graphics processing units, central processing units, server CPUs, and hybrid accelerated processing units for the foreseeable future.
It might have a $1000 asking price but that doesn’t seem to be deterring PC gamers from picking up Nvidia’s GeForce GTX Titan X in vast numbers. Nvidia’s flagship graphics card is currently the fastest single-GPU card on the market, and the need for more graphics power has seen demand outstrip supply throughout Europe.
Over on CaseKing.de a GTX Titan X will set you back €1,199 but that hasn’t deterred buyers, with the German online store admitting in a recent interview “the demand exceeds the available hardware. We have already sold impressive numbers and we are getting new GeForce GTX Titan Xs sent to the warehouse.”
All eyes might be firmly fixed on AMD’s R9 300 series of graphics cards, but AMD is already looking ahead to 2016, when its next-generation high bandwidth memory (HBM) GPU will arrive. The new graphics processing unit we now know will be codename ‘Greenland’, and is expected to replace the Fiji GPU and go head-to-head with Nvidia’s Pascal.
The R9 400 series Greenland GPU will support the second generation of HBM memory, doubling the density, speed, and bandwidth of the first-generation memory used on AMD’s imminent Radeon R9 390X. As part of the ‘Arctic Islands’ family of graphics card products, the Greenland GPU will likely support DirectX 12 Tier 3 and the upcoming Vulkan API.
Intel and Micron have announced they are working together on the production of 3D NAND memory chips. The stackable 3D memory will allow for the production of ultra-fast flash memory at extremely high densities.
The 3D NAND 2.5” SSDs have actually entered production and samples are being sent to manufacturers. The key benefit of this 3D storage is a tripling of the capacity of current NAND technologies, opening the door for 10TB+ 2.5 inch solid state drives.
Obsidian's mighty impressive Kickstarter-funded RPG behemoth is upon us, delivering one of the finest role-playing experiences of the past decade. Suffice to say, Pillars of Eternity is a bit a special. Based on the old Infinity Engine games of yesteryear such as Baldur's gate and Icewind Dale, Pillars of Eternity is isometric bliss.
The hand-crafted environments are a sight to look at but Pillars of Eternity's old-school roots bestow it with some mercifully low system requirements. Still, we thought we'd roll out the GeForce GTX 650 to see how it performs, as well as have a looksee at how Pillars of Eternity will look at a variety of graphics settings. The GTX 650 is backed up by an AMD FX-4100 quad-core processor and 4GB RAM, so read to see how it fares in the Pillars of Eternity benchmarks.
Clearly not wanting to be left out in the shade by the ridiculous number of remasters and definitive editions hitting the current-gen consoles, Dark Souls 2: Scholar of the First Sin will be hitting PC next week. Essentially a game of the year edition bundling together Dark Souls II with its season pass content, the headline feature for returning players is the engine upgrade from DirectX 9 to DirectX 11.
All sorts of flashy new features, graphics, sound and performance upgrades are yours if you splash out for it on PC. By now we're used to upgrades like this coming courtesy of a free patch, but current Dark Souls 2 owners do at least get 20 bucks knocked off the asking price if they double dip. Before you get busy playing the definitive version of Dark Souls 2, looking the best it has ever looked, you'd best check out the official Dark Souls 2: Scholar of the First Sin system requirements.
Nvidia is prepping a GeForce GTX 980 Ti for launch this summer, according to the latest reports. The GeForce GTX 980 Ti will be Nvidia’s fastest dedicated gaming graphics card, utilising the same GM200 “Big Maxwell” GPU used in its recently released GeForce GTX Titan X.
It was predicted Nvidia would be taking the GM200 GPU from the Titan X with a number of CUDA cores disabled, but it now appears as if the GeForce GTX 980 Ti will be the full monty, and then some. The reports indicate the GTX 980 Ti will have the full complement of 3072 CUDA cores as that of its bigger brother, alongside a 10% boost to the stock clock speed and a halving of the 12GB GDDR5 VRAM down to 6GB.