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Chad Norton
on 03 July 2020 at 17:42

It's official, the much anticipated PC port of the PlayStation 4 exclusive Horizon Zero Dawn has now got a release date. But more than that, the official PC system requirements for ¬¬g_id:23271[Horizon: Zero Dawn]¬¬ have also been revealed and they're not that bad. For those worried about porting over the Decima engine it looks like it won't be causing too much stress on our hardware.

So without waiting any longer let's jump right into the PC system specs for Horizon Zero Dawn...

Chad Norton
on 03 July 2020 at 17:30

These days everyone is sitting around twiddling their thumbs for when ¬¬g_id:4614[Cyberpunk 2077]¬¬’s official system requirements are revealed. Many places have already put together their own predictions but we thought they were just way too high for anything reasonable, so we’ve put together our own predictions for Cyberpunk 2077’s system requirements, as well as some performance expectations.

First of all, we’ve included 3 sets of requirements as is usual now for when a new title offers ray tracing support. So for that we’ve put together a minimum system requirements for Low graphics settings on 1080p at 60fps, some recommended requirements for High graphics settings on 1080p at 60fps, and finally some ultra system requirements for Max graphics settings and ray tracing enabled on 1080p at 60fps.

Chad Norton
on 03 July 2020 at 11:00

Ubisoft recently announced their latest free-to-play Battle Royale shooter Hyper Scape, and it's already in a PC technical test period. You can sign up for a chance to access, or watch certain streamers on Twitch in hopes for a code drop. But how demanding is this latest competitive multiplayer game? What are the PC system requirements for ¬¬g_id:37365[Hyper Scape]¬¬? Let's take a look...

First of all, the folks at Ubisoft have been kind enough to supply 3 separate sets of requirements: one for minimum specs with Low settings on 1080p at 60fps, recommended specs with High graphics settings on 1080p at 60fps, and finally the ultra high specs for Ultra High graphics settings up to 4K at 60fps.

Neil Soutter
on 02 July 2020 at 15:00

We’ve got some very interesting news for everyone who’s looking to play ¬¬g_id:4614[Cyberpunk 2077]¬¬ on their PC systems, as it will only support the DirectX12 API, meaning that Windows 10 and Windows 7 will be the only supported operating systems.

So if you’re rocking Windows 8 on your PC you may want to think about upgrading, as you simply won’t be able to run CP2077 at all on your operating system. Speaking to the press in an interview, the lead graphics programmer at CD Projekt Red Marcin Gollent stated:

Chad Norton
on 02 July 2020 at 13:40

A photo has just been leaked online which could possibly be the design for the upcoming next-gen GPU ¬¬gc_id:5004[RTX 3080 Ti]¬¬ by ASUS. It’s suspected that the photo is from an internal meeting at ASUS to discuss the potential designs for Nvidia’s next-gen cards. It shows a Black and Silver color scheme as well as 3 axial-tech based fans and a very large heatsink underneath. The title of the slide translates to “next-generation ROG STRIX”.

Most interestingly though, the tag at the bottom left of the card seems to read “3080 Ti”, which suggests that this would be the flagship model of the RTX 30 series. That may not come as a surprise to most, but it could certainly debunk the rumors of an RTX 3090 card replacing the Titan RTX. But whether or not the ¬¬gc_id:5005[RTX 3090]¬¬ really exists, have a look at the leaked photo for the RTX 3080 Ti below:

Chad Norton
on 01 July 2020 at 16:00

Kojima’s controversial yet undeniably stunning literal-walking simulator ¬¬g_id:23968[Death Stranding]¬¬ is finally gracing our PC systems in a couple weeks' time after being a PlayStation 4 exclusive for just over half a year. But according to an Nvidia press release, Death Stranding on PC will include their standout AI tech DLSS 2.0, and the performance benefits currently seem pretty incredible.

According to Nvidia, all RTX cards, even including the RTX 2060, will be able to run Death Stranding at a smooth 4K 60+ fps or 100+ fps at 1440p using the DLSS 2.0 technology.

Neil Soutter
on 01 July 2020 at 14:30

Last month had quite the reveal from Epic Games when they announced the Unreal Engine 5 with a stunning tech demo. There was a lot of nifty tech being used in the demo, but most importantly it allowed developers to include photorealistic textures and high quality geometry without sacrificing much on performance (though we’re pretty sure the demo ran at sub-30fps)

But according to Nick Penwarden, the Vice President of engineering at Epic Games, that tech demo was actually just as demanding on the GPU as ¬¬g_id:4521[Fortnite]¬¬: 

Chad Norton
on 01 July 2020 at 10:00

We’re still quite a way until the official release of ¬¬g_id:4614[Cyberpunk 2077]¬¬ (which we hope won’t be delayed again) but at least we’ll have frequent updates in the form of Night City Wire until the November release. Nvidia has also recently teased us with some draw-dropping ray traced screenshots, and they have just again shared another 4 screenshots with RTX enabled in Cyberpunk 2077.

Honestly, if you asked me you’d be forgiven for thinking that some of these screenshots were actually concept art, and to be honest I still can’t really tell, but these new in-game screenshots really show the kind of graphical fidelity that we can see when CP2077 finally arrives on our doorsteps. There are multiple ray tracing techniques being used here, but I’ll let you have a look at the Cyberpunk2077 ray tracing screenshots first:

Stuart Thomas
on 30 June 2020 at 18:30

The chinese graphics card vendor SZ Galaxy has just listed a new and unannounced graphics card on their website, called the GTX 1650 Ultra. It’s been causing quite a bit of confusion online right now after Twitter user momomo_us spotted it online.

Curiously, it doesn’t quite hold up to the “Ultra” suffix which you would probably presume to be higher than the Super variant, but alas it seems to sit just under the Super variant and just above the GDDR6 edition.

Chad Norton
on 30 June 2020 at 16:00

EA recently announced a new game set in the iconic Star Wars universe with ¬¬g_id:37309[Star Wars: Squadrons]¬¬. Shortly after they revealed the official PC system requirements for VR and non-VR, but many were quick to point out some inconsistencies with the requirements and so Electronic Arts have recently updated the system requirements for Star Wars Squadrons, but not exactly in the way you think...

Many of you were quick to point out that the specs required were quite unbalanced when it came to Nvidia and AMD equivalents. An RX 570 is not exactly the same as a GTX 1070 in terms of performance, and the RX 480 is actually considered more powerful and is listed in the lower requirements for VR.